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v2.4.0

5/28/2025

v2.3.0

4/3/2025

v2.2.0

3/21/2025

  • Enhancements
    • Added pesde support.
    • Added better Wally support. You can now require Animations like so (if installed as a Wally dependency):
    local Animations = require(game.ReplicatedStorage.Packages.Animations)
    Issue #67

v2.1.0

12/27/2024

v2.0.0

8/24/2024

  • Changes (breaking)
    • Changed method of requiring HasAnimatedObject() function in AnimationIds module. After replacing the empty deps with your current ones, the directory structure should look like this:
Animations/ (new)
Deps/ (mix)
AnimationIds (new with copied table from old)
AnimationProfiles (old)
AnimatedObjects (old)
AutoCustomRBXAnimationIds (old)
Package/ (new)
...

v2.0.0-rc1

7/25/2024

Migrate to v2.0.0 guide

v2.0.0-alpha

6/23/2024

v1.3.0

5/6/2024

v1.2.0

2/20/2024

v1.1.0

2/18/2024

v1.0.5

1/31/2024

  • Fixes
    • Fixed all methods having no auto-complete (bad types). Issue #12
    • Fixed missing weight and speed parameters for auto-complete in some methods (bad types). Issue #13
    • Fixed an overcomplicated private method :_getAnimatorOrAnimationController() in the AnimationsClass. Its new name is :_getAnimator(). Issue #14

v1.0.4

11/22/2023

  • Enhancements

    • Put both client & server animation modules in --!strict mode. This allowed for a lot of typing fixes.
    • Added a warning Infinite yield possible on 'player_or_rig.CharacterAdded():Wait()' that occurs whenever the getRig() helper function is called if the player's character doesn't exist after 5 seconds. This is helpful if Players.CharacterAutoLoads is not enabled and getRig() gets called.
  • Fixes

    • Fixed initOptions.AutoCustomRBXAnimationIds not working because it was named incorrectly. New name is initOptions.EnableAutoCustomRBXAnimationIds. AnimationsServer initOptions
    • Fixed multiple references to the same animation id's table causing an error. Issue #11
    • Fixed incorrect types.

v1.0.3

11/22/2023

v1.0.2

8/31/2023

  • Enhancements

    • Added assertions to check AnimationsClient and AnimationsServer are being required on the client & server respectively. Issue #4
  • Fixes

    • Fixed subsequent Animations:AwaitLoaded() calls getting discarded. Issue #5
    • Fixed documentation. Issue #3
    • Fixed documentation. Issue #2
    • Removed an unecessary :. Issue #1

v1.0.1

8/3/2023

  • Fixes
    • Fixed Animation:Init() error when called without optional initOptions.

v1.0.0

8/3/2023

  • Initial release